Microsoft eyes OpenSim. Gulp!
Monday, July 21, 2008 |
~
Ari Blackthorne™ |
Edit Post
It was only a matter of time that Microsoft would want to stick its hand into the Second Life/Open Sim phenominon. Okay, they are the ones we love to hate to love to hate, but let's face it: Microsoft's jump into the foray can only be a good thing. At least with adoption and mainstreaming of the Second Life paradigm.
Virtual worlds are in abundance now and it is quickly turning into a huge money-maker for those companies becoming involved behind the scenes in some way. According to Reuters, Microsoft is looking to help 'standardize' some of the functions regarding virtual worlds and how the many separate grids will keep track of you.
Now, there are only two possible reasons for Microsoft's jump into this fray: they are piss-poorly behind in anything Internet and throwing money into a black hole and there really isn't anything profitable for them as of yet. However, they have the deep pockets to keep at it. They are looking for a way to turn around their online efforts, hence the attempt to buy-out, or at least buy into Yahoo!.
The second has to do with licensing and making real money. yes, they will release their contribution in open source, however, Microsoft will make it magically work the easiest with their products, such a Microsoft SQL Server, et al.
In the end, Microsoft will hope to piggyback sales of their enterprise products on the loss-leader of open-source contributions. I see nothing wrong with this at all and it's good business practice.
Virtual worlds are in abundance now and it is quickly turning into a huge money-maker for those companies becoming involved behind the scenes in some way. According to Reuters, Microsoft is looking to help 'standardize' some of the functions regarding virtual worlds and how the many separate grids will keep track of you.
Now, there are only two possible reasons for Microsoft's jump into this fray: they are piss-poorly behind in anything Internet and throwing money into a black hole and there really isn't anything profitable for them as of yet. However, they have the deep pockets to keep at it. They are looking for a way to turn around their online efforts, hence the attempt to buy-out, or at least buy into Yahoo!.
The second has to do with licensing and making real money. yes, they will release their contribution in open source, however, Microsoft will make it magically work the easiest with their products, such a Microsoft SQL Server, et al.
In the end, Microsoft will hope to piggyback sales of their enterprise products on the loss-leader of open-source contributions. I see nothing wrong with this at all and it's good business practice.
Source: Reuters/Second Life
"Zain Naboulsi, a “developer/evangelist” at Microsoft looking closely at OpenSim, said the company seeks to integrate at least three of its free services into the evolving open source package: coding tool C Sharp Express; SQL server express, Microsoft’s database platform to handle OpenSim’s inventory calls; and Windows Live ID, a identity-management tool."
Categories:
Socially Mundane
blog comments powered by Disqus
Subscribe to:
Post Comments (Atom)
Blackthorne™ ≠ inSL
Search This Blog
The Scribblers
SL Grid Status
Social Status
- Socially Awesome (78)
- Socially Disgraceful (79)
- Socially Embarrassing (47)
- Socially F*ked-up (51)
- Socially Mundane (186)
- Socially Promising (140)
Mundane History
-
▼
2008
(349)
-
▼
July
(24)
- Pushovers: Garth Goode Lightens Your Day (and a B...
- Lightening Your Day (and a Bot Platform, Too)
- New Tǝrm: Second Life 'Intergrid Transport'
- Torley Tulez
- Second Life: Torley Tules
- Linden Lab, I Bite My Thumb at Thee!
- The Horse's Mouth: No Rotten Teeth. Yet.
- Inside the Horse's Mouth: No Rotten Teeth...Yet
- Second Life 1.20 Viewer Kick-Ass
- Second Life™ "Discovery" of SHARKS!
- Second Life for Sex? Duh.
- Microsoft eyes OpenSim. Gulp!
- Getting Started is Half the Battle
- Yahoo! Buy's Second Life (Who Knew?)
- Good Thing Gold Doesn't Rust
- Yahoo! Buy's Second Life (Who Knew?)
- Virtual Land Rush - WHOA BOY, WHOA!
- Great Virtual Land Rush - WHOA BOY, WHOA!
- Good Thing About Virtual Feet: They Don't Stink.
- Linden Lab: "It's Not My Fault! Honest and For True"
- Old News is Good News - It's Not Linden Lab's Fault
- Second Life Grid...and Inventory, Linden Lab not R...
- Second Life Blog: 1 in 64 is Better Than None
- The "Village" Sucks. Burn it Down Now.
-
▼
July
(24)