SLim is out now, but is it available, yet?
Thursday, September 04, 2008 |
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Ari Blackthorne™ |
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We've been hearing about the SLim product for a while and note that it's yet another trade mark or copyright to add to the truckload of intellectual property Linden Research already proclaims to own.
It's now officially announced, but when will it be released? I don't know, I wasn't there at the announcement. I also don't know exactly what features it offers, whether it's a stand-alone that plugs into SL (there already are plenty of wonder light clients for SL, including the hugely flexible JVA BOT.)
Perhaps it is simply new features that are used in-world (there already is VOIP and IM through email. There must be something up for it to be big news. I don't much feel like reading the beta news article. So, I'll just hold my nose and point:
It's now officially announced, but when will it be released? I don't know, I wasn't there at the announcement. I also don't know exactly what features it offers, whether it's a stand-alone that plugs into SL (there already are plenty of wonder light clients for SL, including the hugely flexible JVA BOT.)
Perhaps it is simply new features that are used in-world (there already is VOIP and IM through email. There must be something up for it to be big news. I don't much feel like reading the beta news article. So, I'll just hold my nose and point:
Linden Labs and Vivox partnered to create SLim, a messaging client scaled to the massively multiplayer world. SLim is a discrete VoIP/IM client that is meant to run alongside the Second Life viewer. It can complement onscreen interactions, or it can communicate with others not necessarily running the Second Life application.
BetaNews | Linden Labs' Second Life adds VoIP client
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