Second Life® Really Does Affect Real Life. "Duh."
Tuesday, May 13, 2008 |
~
Ari Blackthorne™ |
Edit Post
I know, sarcastic headliner there. But this isn't a sarcastic article. Second Life (SL) really does affect Real Life in a lot of ways. My previous three articles are proof enough of that. [still recovering.] But what about the more subtle ways? Such as our actual behavior in social situation with regard to how we feel inside?
Can our experience inside SL actually change our experience in real life? I certainly think so. In fact, the reason I put the "duh" in the headline is because I think we all know it, even if we haven't yet really thought about it. It has kind of always just been there, in the barely subconscious parts of our mind... not really chewing at us or nagging us... but rather, simply sitting there.
So Time and CNN have come up with a story that focuses a bit on this:
[Though the link to VHIL is included in the Time story, I am including here, too, in case you'd rather jump straight to that: credit to Time Magazine, time.com] How Second Life Affects Real Life - TIMESo Time and CNN have come up with a story that focuses a bit on this:
It actually is a pretty good read. I found it interesting, not only in this article itself, but also one of the main sources they refer to, which is the 'Virtual Human Interaction Lab (VHIL) of the University of Standford. I found this to be really interesting to follow-up on.
It tends to explain a lot of things.
Funny how hindsight can be 20/20.
[Though the link to VHIL is included in the Time story, I am including here, too, in case you'd rather jump straight to that: credit to Time Magazine, time.com]
How Second Life Affects Real Life - TIME
http://vhil.stanford.edu/
Can our experience inside SL actually change our experience in real life? I certainly think so. In fact, the reason I put the "duh" in the headline is because I think we all know it, even if we haven't yet really thought about it. It has kind of always just been there, in the barely subconscious parts of our mind... not really chewing at us or nagging us... but rather, simply sitting there.
So Time and CNN have come up with a story that focuses a bit on this:
"...I discovered research being done at Stanford University's Virtual Human Interaction Lab (VHIL). Jeremy Bailenson, head of the lab and an assistant professor of communication at Stanford, studies the way self-perception affects behavior. No surprise that what we think about ourselves affects the confidence with which we approach the world. What is a surprise is that this applies in the virtual world too. With my plain Jane avatar and my inexperience in Second Life, I did what most people would want to do in an uncomfortable social situation: run away."
It actually is a pretty good read. I found it interesting, not only in this article itself, but also one of the main sources they refer to, which is the 'Virtual Human Interaction Lab (VHIL) of the University of Standford. I found this to be really interesting to follow-up on.
It tends to explain a lot of things. Funny how hindsight can be 20/20.
[Though the link to VHIL is included in the Time story, I am including here, too, in case you'd rather jump straight to that: credit to Time Magazine, time.com] How Second Life Affects Real Life - TIMESo Time and CNN have come up with a story that focuses a bit on this:
"...I discovered research being done at Stanford University's Virtual Human Interaction Lab (VHIL). Jeremy Bailenson, head of the lab and an assistant professor of communication at Stanford, studies the way self-perception affects behavior. No surprise that what we think about ourselves affects the confidence with which we approach the world. What is a surprise is that this applies in the virtual world too. With my plain Jane avatar and my inexperience in Second Life, I did what most people would want to do in an uncomfortable social situation: run away."
It actually is a pretty good read. I found it interesting, not only in this article itself, but also one of the main sources they refer to, which is the 'Virtual Human Interaction Lab (VHIL) of the University of Standford. I found this to be really interesting to follow-up on.
It tends to explain a lot of things.
Funny how hindsight can be 20/20.
[Though the link to VHIL is included in the Time story, I am including here, too, in case you'd rather jump straight to that: credit to Time Magazine, time.com]
How Second Life Affects Real Life - TIME
http://vhil.stanford.edu/
Blogged with the Flock Browser
Categories:
Socially Mundane
blog comments powered by Disqus
Subscribe to:
Post Comments (Atom)
Blackthorne™ ≠ inSL
Search This Blog
The Scribblers
SL Grid Status
Social Status
- Socially Awesome (78)
- Socially Disgraceful (79)
- Socially Embarrassing (47)
- Socially F*ked-up (51)
- Socially Mundane (186)
- Socially Promising (140)
Mundane History
-
▼
2008
(349)
-
▼
May
(40)
- Customer Serv.. er, What?
- Around, Over ... or THROUGH the Second Life Mountain?
- Dipshit of the Week Award
- Furious Anger Misdirected?
- Aditi Sees the Light of Day
- Second Life = Great Escape. Or Is It really?
- Great Mystery Finally Solved???
- Second Life: 'the great escape' ... or is it?
- "Seething. Blind. Rage." - Tenshi, *This* One's fo...
- Second Life 5th Birthday Is For The Residents
- Nicholaz Beresford Clarifies NE Viewer Versions
- Anshe Chung Interview... Russians Do It Right
- Corporate Failure is Self-inflicted = Dipshits
- An SL bot unlike any other
- Corporate failure in Second Life is self-inflicted
- Off-topic Shitheads Still Shrill
- Will the off-topic comenters ever learn?
- Second Life® Really Does Affect Real Life. "Duh."
- Skin Piracy Scenario = Fashionista Hornet's Nest
- "Skin Theft" - [Intermediate] - Witch-hunt?
- Blogger News of 'Skin Piracy': Slanderous Content?
- Even Second Life Gets pulled into the Political hype
- ZOMG! Second Life BANNED in Public Schools and Lib...
- TorleyTutes More Useful Than Ever
- Even Second Life Gets pulled into the Political hype
- As Suspected: Land Store Delivers NOW
- Second Life Alternative... Real This Time?
- Careful What You Wish For. Reprise. Idiot.
- Typical Dipshit Politian Strikes Again
- Changes to Groups; Change to Blog... Change is Good!
- Overkill Do-gooders Strike Again [Rolls Eyes]
- Rip My Heart Out With a Spoon. Please.
- Sculpties For the Masses, 'bout Damned Time
- Scultpie Creation for the Masses... We Hope
- Careful What You Wish For, Idiot
- Most-needed Video Tutorials of All Finally Arrive
- Be Very Careful What You Wish For...
- Lag? Blame The Idiots We Call Residents
- Graphic Pipeline Gets Plugged Often. Now We Can Fi...
- Not Alice's Wonderland Any More
-
▼
May
(40)